In the early days of e-commerce, a clear-cut division existed between B2B (business-to-business) and B2C (business-to-customer). A company would produce products or services and sell them to either other companies (B2B) or to end customers (B2C). The development of technologies that enable interconnectivity, decentralization, and the explosion of touchpoints with customers have disrupted these traditional business models.
The B2B2C model emerged from the challenges that increasing complexity in online commerce poses for producers and service providers. Companies are increasingly faced with obstacles to scale operations, dealing with complex fulfillment processes, and satisfying increasing customer expectations. With so many new possibilities, stakeholders quickly started asking themselves how to take advantage of them with their limited resources.
On the other side, entrepreneurs started noticing exciting opportunities for companies that helped other businesses surmount these challenges and effectively reach wider audiences. By partnering with producers, these companies sell their services to create a complete customer purchasing experience.
The B2B2C go-to-market strategy lives on the premise that a whole is greater than the sum of its parts. Two companies partner up to provide a bundle experience to an end customer. The most classic example is a marketplace. A marketplace offers a producer a place to sell its product directly to its audience. The marketplace provides additional services like keeping an updated inventory, handling fulfillment, and dealing with customer support.
On the other side, entrepreneurs started noticing exciting opportunities for companies that helped other businesses surmount these challenges and effectively reach wider audiences. By partnering with producers, these companies sell their services to create a complete customer purchasing experience.
The B2B2C go-to-market strategy lives on the premise that a whole is greater than the sum of its parts. Two companies partner up to provide a bundle experience to an end customer. The most classic example is a marketplace. A marketplace offers a producer a place to sell its product directly to its audience. The marketplace provides additional services like keeping an updated inventory, handling fulfillment, and dealing with customer support.
The fact that two businesses are involved in creating a customer experience means there is room for innovation. Apart from marketplaces, cooperation in a B2B2C environment can offer additional purchase possibilities for the customer. For example, some financial companies might partner with manufacturers to offer monthly payment options.